Humanoid's setting of CanCollide should be done in StarterCharacter script

Inspired by this thread, I’d like to request that Humanoids not touch CanCollide period. There are two instances where they do:

  • On death where all limbs are set to CanCollide = true as the previous thread mentions
  • Perpetually while the Humanoid is alive, all limbs have CanCollide set to what the Humanoid thinks they should be

Humanoids should not touch CanCollide at all. That should be done through a character script, which developers can edit at will – currently we have no control over Humanoids’ forced collisions.


Agreed, this would be a nice feature. Bumping so more people see it.

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