I am working on a backrooms like game called The Woodrooms.
For this game i made a realistic vhs effect by combining two methods
the first one, is the fisheye script. It inserts a sphere that has glass as material with 0.5 transparency to your camera(AKA BARREL DISTORSION).
the second one, is the vhs effect. I found a good one on the asset store.
By combining those two methods i achieved this:
Feedbacks?
Please note that nor the fisheye or the vhs scripts are not made by me.
The combination is that the fisheye adds a barrel distorsion and a bit of lower texture on materials, making it a more realistic vhs effect, adn the vhs effect that has a realistic film grain effect.
very cool! mind if i use this for a project? basically the same idea, a horror style game, was initially trying to use pixel shaders, but i cant find any guides on them that work with lighting other than some $60 tool lol
Sure, but if you use lights in your game it will look wierd, i managed to make a new model in where i placed some parts near the ball to block the light
i abandoned the game , tho i started working on a backrooms gaming using this effect and i have improved it, by making the light not reflect on the fisheye lens. The game is not finished but im publishing it for you to test it lol. here: Found Footage #1 - Roblox
What do you think?
I’ve pretty much abandoned this backrooms game too
I abandon all my games i loose inspirations since i develop alone
idk why sometimes it is scaled different than it is supposed to be. I enter the game once and it is scaled too small, then the other time it is scaled perfect. Imma give you a place tho, see if you can figure it out. RobloxVhsRealisticTemplateTest.rbxl (68.7 KB)