Currently Vr Games without any custom vr code do not have very good support; ingame guis do not follow the players head and in order to move the guis you have to disable and renable them.
You are also locked into third person as well if there no custom vr scripts, and the camera only moving when your character moves is jarring as well(I know its there to avoid motion sickness but after 50 or so hours of vr you get used to it, and there are more immersive and less jarring modes of locomotion currently implemented into vr games that help with motion sickness as well)
What i would really like to see for VR is a custom r15 animation package that moves your character based on your hands/controllers location and your head’s/headsets location. This would be much more immersive than the current default vr experience, which is just looking down at your character while they move around. It currently feels less like im playing VR roblox and more like im playing roblox with a vr headset if you can get that.