I want to save this pose on my character but when I exit the animation plugin the character goes back into its default pose. How can I fix this? Thanks!
Once you’ve finished posing, open the NPC model in the Explorer and Anchor all the parts inside that model (you don’t need to do that for the accessories) and then close the plugin. There you go!
Oops, I am not very familiar with this animating plugin, I use another one. I did not expect the NPC to go back into its default pose IMMEDIATLY after selecting the model.
So I tried it myself and I found a cool way to do it. Make sure you have your command bar visible. Once you’re finished with posing, paste this script into the command bar.
for i, part in ipairs(game.Workspace.Urahara:GetChildren()) do
if part.ClassName == "MeshPart" or part.ClassName == "Part" then
part.Anchored = true
end
end
After that, you may close your plugin and there you go. I tried it myself!