(Idk if I’m hallucinating for studying too much but isn’t this your post?? I can’t tell if you’re acknowledging your mistakes or criticizing your own work)
ANYHOW. I suggest building more before making a topic like this. It is extremely hard to give any consecutive feedback with the current state of your build.
I do hope that this is the foundation only, but if this is an impression of what the final build looks like, I would suggest the following:
Extrude the yellow bricks more, you can see in the reference that the yellow gate is very pronounced.
Don’t use the glass material to replicate windows. Instead, use SmoothPlastic, increase the transparency and a bit of reflection.
Use PBR textures to add depths and details to your build. Don’t limit yourself to Studio’s resources.
Adding on to the previous point, it seems like you are having trouble recreating the floor. Try using PBR textures of Marble Titles. This method can also be applied to create reflection for the blue and yellow parts.
Edit: Forgot to mention this but if you set your lighting technology to Future, it can also reflect lights very accurately. (see below)
In my defense, the build was extremely bland, it’s hard to tell if it’s even Future lighting technology at the point
Also, do consider using Forest/Nature packs. That will make your plants look 10 times better. As for the Arabic text, here’s a quick tip, you can either:
Make it as a decal or
Convert the text to vector (you can use Adobe Illustrator and trace the text or just get a similar font) → Export as .svg → Import in Blender → Use the Solidify (to thicken it) and Decimate (to decrease tris) → Export as .obj → Import to Studio.
It may not be the best method but as a beginner Blender user this has been my go-to way whenever I need to create 3D text. I’m aware there’s a 3D text plugin but they have limited font choices.
How would I change the logo a bit? I’m worried about DMCA, but I already received a DMCA Takedown from Ikea a while ago over a table I have in my house from them
If you really wanna invest in the project, you can try Adobe Substance Painter.
I’m not sure why you’ve brought Notepad in here. Paint 3D sure is better and more convenient! But in terms of customizability, you should still use Blender and learn how to vectorize shapes.
I am even aware about the fact that they don’t even support Thai. Nevertheless, my point was on font choices, and not language support.
@AidanValkyrie I figured out how to make 3D text in Blender using text objects
Press Ctrl + A and choose “Text”
[skip if you don’t want to change the font] Change the font [NON BUILT-IN FONTS REQUIRE YOU TO PUT C:\Windows\Fonts IN THE FILE EXPLORER AND DRAG THE FONT TO THE FONT NAME SECTION], You would have to go to the “a” button [Data when hovered] and unfold the “Font” section
Change the text to whatever [Can be achieved by going to “Modelling” and typing in anything]
Go to the Wrench icon [Modifiers], Press “Add Modifier” and type “Solidify” and set the “Thickness” to whatever value, I’d use 0.1 m in this case
Since you can’t apple the “Solidify” modifier to the “Text” object, You would Right Click, Hover over “Convert To” and Press “Mesh”, but keep in mind that the text cannot be changed after that, so be sure that you are fully commited before doing that, but it can be undone
Before
After
Export it anywhere as any file format [recommended are FBX and GLB] and Import it to Roblox
If you want me to post it to #resources:community-tutorials then I will have to elucidate the steps of the tutorial, but I will make it as a public reply in case someone needs it