One of my testers decided to push his plot to the max.
At 32,000 Part count, this entire plot is being saved exactly how it is at only .70% of the 260000 character limit of a datastore key
Now this is a lot of repeated information which makes it very very easy to compress, a user actually using a variety of pieces should have a larger file size, but this is incredible. And there’s no lag, due to me making plots 100% client sided. My game could handle a large playercount, all doing this individually with almost no tax on the server
I’m just very excited about this and I’d like to share
(edit: More accurate example below)