Hello, I have decided to make my own particle system. Unsurprisingly being roblox, nothing goes right.
Apologies for the unintended rickroll
I have tried using the ZIndex property inside the ImageHandleAdornment but it just doesn’t work. So I’m asking if there is a possible solution or alternative, hell even a solution to my “unable to render particle in viewportframe” in general.
So far I have this,
I tried doing negative and positive ZIndex, but it doesn’t work. Messed around with the ZIndex in studio itself and of course, it doesn’t work.
I have also tried a solution but the solution didn’t work.