Immersive Ads: Video Ads Launch and Publisher Eligibility Requirements

While I appreciate the improvement to video ads, especially when it comes to allowing us to view if there is a rewarded ad playing, the issue with ads in general that I have raised for over a year now still remain.

CPMs are still too low, currently they are sitting around 140 robux, or around 60 cents, nearly 10x under the industry average. Ontop of this there is no way to see the current CPMs for video ads, this needs to be added.

Many of the features promised for publishers are still not here including; price controls (I don’t want some brand advertising for a measly 100 robux), advertiser controls (I want to control what brands are advertising in my games - it’s my users, my game, I should have control).

Finally, roblox needs to share the % they take. Other ad networks do this, YouTube does this, why can’t Roblox. If you want me to fully support this system, I need to see these %s.

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