Currently, when us developers import meshparts in bulk (as we usually do, so we can assign different materials and properties to the different model parts), it takes us too long to import each part. For example, lets say I’m importing body parts for a custom character. I would need to upload the head, move it to the pre-assigned location, name it, and then choose the next one. This could take up lots of time.
What could help make this easier? Well, we can have a feature for studio to have:
- An import button under the “Model” category that allows to import multiple objects in one go
- Once the import is complete, it would assign each meshpart’s name to be the name of the corresponding file name
As they always say, “Time is money.”
Here’s a poll:
- I want this too, and make importing easier
- Nah, I’d rather not be able to import multiple meshes