Importing UI From Figma SUCKS

Is this just a skill issue or does importing UI from Figma to Roblox take FOREVER lol I feel like its been really tedious to do so far with everything not being scaled properly, having to come up with workarounds, and the Roblox UI editor being not that great. I still have like a million frames left too D:

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Kinda, I use Auto Layout and other tools. Usually, I create everything with offsets (sizes, positions, paddings) and then run scripts or plugins to convert them to scale. I also use this plugin to get position for element inside frame: Center Coordinate.

In conclusion, while it can feel tedious, it’s not as bad as it could be with the right setup and tools. It definitely gets faster once you get used to the workflow! Or you can try some Figma → Roblox plugins

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Figma to Roblox Plugins? As someone experienced in coding, modeling, UI design, graphics, VFX, and game development (and no, I’m not trying to flex), I find importing UI into Roblox Studio to be incredibly challenging. It was so difficult that I had to hire someone else just to handle the UI importing process.

what step do you struggle with in the importation process? i’m curious