In Game Avatar Editor v2

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Are there any errors in the output?

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ah! It’s working now, thank you!

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is there a way to empty the database? On the old version i could just delete the tags

Awesome Resource

Any update on this bug/problem?

In AvatarEditor.Shared.CatalogData, just delete all the StringValues except Catalog00001. For that StringValue, delete the value there and replace it with [].

Because of the way the catalog loads the items, I think it is a bit difficult to fix this.

Probably not going to end up trying to fix this.

I think what he means is that simply by using the Avatar editor it saves whatever you’re wearing and when you load in, if you have changed your Avatar on Roblox, you have to go into the Avatar editor and hit the reset button to update your avatar in game to their current Roblox character. Even if you’re not using an avatar editor outfit. It happens to me in my game as well.

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I would like to use my own Icon to open the avatar editor, and change the position as well, where can I find the settings for it?

You can change it in the LocalScript.

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The plugin is posting errors when updating database.

07:22:43.941 Requested module experienced an error while loading - Edit
07:22:43.942 Stack Begin - Studio
07:22:43.942 Script ‘cloud_7141713563.AvatarEditorPlugin.AvatarEditorPlugin’, Line 449 - function startUpdating - Studio
07:22:43.942 Script ‘cloud_7141713563.AvatarEditorPlugin.AvatarEditorPlugin’, Line 770 - Studio
07:22:43.942 Stack End - Studio

Any help?

The error occurred when the plugin tried to require AvatarEditor.Shared.CatalogData.

Did you touch the StringValues under AvatarEditor.Shared.CatalogData? Try deleting them and re-inserting them.

Ah, that fixed it thanks. Turns out I was just missing the ] bracket to close my last addition.

Hey @0_1195 ! Avid user of this plugin here.

Now that Layered Clothing has finally been released to the public catalog, will the plugin change to account for this? It’d be wonderful to have, since I know I really want to be able to use Layered items in my games, but ID importers can’t handle them at the moment.

I’m pretty sure Layered Clothing only exists within Studio beta right now, despite the full release on the catalog, but as soon as that changes and we get access to the no-doubt finicky engine mechanics for them, would you consider adding them to the plugin?

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Definitely. The clothing tab was looking bare with 2 categories. As Roblox starts adding more layered clothing categories, the clothing tab might start looking a bit crowded. Might need a redesign of the UI.

Hopefully it will not be too difficult to implement. I’ll see if I can update it within a week or so.

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Might wanna do it the way Roblox seems to be doing it. Breaking Clothing down into Layered and Classic, then breaking those down into their specifics.

Thanks a ton though! Hope it’s not too hard to work it in, because it seems a bit rough right now.

There is a bug when I go into the wearing category, none of the hats I am wearing show up which makes me unable to remove them.

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will you be making a V3 now that 3D outfits are now released
and i just wanna say i love this Avatar Editor it’s the best.

I hope to hear from you soon.

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I would like to support layered clothing at some point but layered clothing is implemented completely differently from regular accessories.

V2 is not getting layered clothing support. The UI was not designed to handle this many categories. The back-end is kind of a mess, too.

Not sure about a V3 though.

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Will this ever get UGC support ?
Not gonna lie, it’s really tedious to add over 25K+ UGC by hand…

You can modify it to work with AvatarEditorService.