In response to Developer’s Feedback on Developer Exchange

Considering https://devforum.roblox.com/u/baublebi is no-longer VP of Developer Relations (see the lack of admin badge and Home - Roblox page), this could be a sign that whoever takes the role next is more willing to improve DevEx?

I think that’s oversimplifying the situation a bit – all DevRel members are always trying to improve the developer experience within feasibility, and decisions related to DevEx affect the entire company and so are not just made / cannot just be driven by one VP.

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I almost finished my first game and out of curiosity checked if I could make few extra pounds from it. I could not believe my eyes. The amount of taxes (cause you can not call them anything else) is just ridiculous. OBC, 30%, sounds, achivements, videos charges and then come those evil tiers. They obviously want you to spend your robux instead and keep on shaving off that 30% (or 90%!!!). Casinos have better exchange rates! The thing is if you are good enough to make a game, in which people are willing to buy anything, you are probably too old to re-spend your robux. I would never even consider to even try make money from my games on this platform, the risk of loosing my time is way too big. It is no wonder roblox is struggling financially, they successfully scare of content creators. Laffer curve anyone?

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I’m sorry if this is a bit off topic, but I recently noticed a price hike for R$ on the Roblox website.
I was looking around and so far have found no announcement on this from Roblox.
Has this been a thing already that I was unaware of? Also has the dev-exchange rate changed because of this?

Edit: I realize it might have just been a quantity change, not a price hike. Does anyone know the reason for this? Did the cost of R$ increase at all?

Thanks, Cruizer_Snowman

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I’m honestly just saving all my robux right now because I have a really good feeling that rates are going to increase around the DevConference. Right now I have a couple million saved up so I’m hoping my gut feeling is correct :hear_no_evil:

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The last time that happened they converted all already-earned R$ out at the old rate, so that will probably happen again the exact same way. There’s no point saving up for a better rate.

(see: The Robux exchange rate and monthly cash out limit is increasing!)

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:clown_face: nvm looks like I clowned myself. Thanks for reminding me.

The prices were changed by a few cents and they took away the 200 dollar option, but what I noticed was the change in BC bonus for buying Robux. Before, you could get 1,500 extra Robux for the 4,500 Robux tier (for 6,000 total) if you had BC or bought BC with it, but now you can only get 4,950 total. The BC bonus was changed for every tier.

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I still find myself with a sour taste in my mouth looking over this thread after so much energy was expent by developers for this change to just be half addressed in a single post without any sign of the followup, despite the post saying it would be provided.

There’s probably been some massive hidden expenditure increases for ROBLOX specifically last year and this year which has lead to the hiatus on a DevEx raise. This would include the massive push required for ROBLOX to land in South Korea/China/Japan/etc. I completely respect if there was a reason like this, though we were never really given an actual answer as to why there’s been no raise in the first place.
Your original developer talent is growing a lot older now, and made up a large majority of popular ROBLOX games, if you want to keep them then you’re going to have to mature with them. People cannot continue to sacrifice opportunity upon opportunity if economic feasibility is looking bleaker and bleaker. People will start quitting if this is addressed but never truly amended.

I love ROBLOX still. Same probably goes for everyone in the thread. I am optimistic still!
Would be awesome to hear some more news at RDC :smiley:

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Hey developers,

We appreciate your continued sharing of concerns and feedback regarding the Developer Exchange program. We’re posting to assure everyone that we haven’t forgotten about the community concerns regarding this topic and that Roblox is still researching new ways to increase the portion of our revenue that goes towards developers. Unfortunately, this isn’t a one-step process or a problem with a simple solution, but we are gradually taking steps towards our goal of increasing the portion that goes towards developers. We will also be addressing this issue at RDC2019 in just a few weeks, so stay tuned for more news there.

Thanks,
Developer Relations

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Thank you once again for your efforts to do what may be in the best interest for the developer community

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While this is good news, with the current raise of robux prices, even raising the rate to 4.5$/1k would be the same as the previous 3.5$/1k with old robux prices.

Currently devs are losing up to 26% with the new robux prices, and merely raising devex rates to 4.5 would only be going to the old rate.

This should be something to keep in mind.

Edit: This chart is for BC robux buyers, NBC has no significant change

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This is definitely an important point to consider. Much like an employer raising an employee’s salary by 3% to match inflation, raising DevEx rates to $4.50/1K isn’t actually a change in the percentage of earnings that developers will make.

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Fixating and changing an employee’s salary is not as easy to just rising DevEx rates to the same rate that it takes to reach break even, what Roblox’s team are trying to state is that it requires a wider financial adaption, rather than just stating things they should do according to basic facts which they have (most probably) already considered, referring to basic economic understanding such as inflation (cc @DevSpec) is something DevRel need to look into, earnings which they make won’t be as much difference, BUT, could if the company looks to reward developers more, they should consider taking a smaller profit margin as a benefit to their company.

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This is good to hear that it’ll be addressed to us upfront, and I hope to see what happens then. Thank you for keeping us updated, this is definitely good to hear!

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Very, very pleased with the quick reply! Thank you so much!

Please keep us informed!!!

I’m hoping if DevEx rates raise to 4.5 to match, they don’t require robux to be earned after that exchange rate raise for it to be valid for the 4.5.

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With the increase in robux prices we are getting less money, is this going to be addressed?

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This will most likely be the case, it’s been stated before that they do the old robux vs new robux system to discourage hoarding robux before an expected payout increase.
Edit: To clarify, I think current robux will not be able to be exchanged at a higher value

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I understand when it used to be “Roblox is giving us more money, yay!” However they increased the cost of robux, this is basically just adjusting to match what it was before, it shouldn’t be seen as a rate increase.

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