R15 get NumValues with the body part scales in them. GetCharacterAppearanceAsync() should be updated to include all of these values. A BoolValue should also be included to tell the game if a character is using R15 or R6.
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I will update this to work better with R15 soon.
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This has been shipped. This method now returns a BoolValue IsR15 and 4 NumberValues, BodyHeightScale, BodyWidthScale, BodyDepthScale and HeadScale.
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