If you think about it, people use Roblox as a source of real life income. This will be the difference between being evicted from one’s housing, and paying the bills.
Lets say this.
On quote from many people here, DevExing takes at least a week for money to process. That basically means that when a request is sent to exchange robux for usd, it isn’t instant.
If people are denied large sums of Robux after a week, they basically lose a whole transaction. This can be the basis where a individual cannot make that 350 USD.
Compiling, if a individual or group of individuals make 1000 USD, they can pay for a apartment, 300,000 ROBUX isn’t bad. However if a user cannot make up a 100,000 ROBUX, then that 350 cannot be made.
There are a number of professions which users do for DevExing. These include:
These professions for small time developers could be on the tipping point.
Lets consider something else.
The usage of this Robux. As Robux now has a wait time of 3-7 days to be received, the increase in pending sales time will hurt users.
Why?
Ads may be an example. Starting games rely on ads to get their popularity up. If a constant amount of people aren’t playing the game, or aren’t introduced to the game, then Robux profits will be lost. Ads need a constant amount of robux payed so people will know about the game.
Something that ads do is introduce games to the audience of Roblox. It does not just use the popular sorts feature when people are scrolling down to the bottom. This is why ads are essential, and if users can’t get enough robux in-time to pay for them, they’re losing money, not gaining them.
I’d also like to turn to this.
We do not have a solid foundation of knowledge. We can consider a few things however.
- Roblox may not have the resources to process thousands of transactions made every hour, by human review. Roblox might be using bots to review the transactions made.
- Roblox might not be able to effectively review data given by these transactions.
- It seems improbable that Roblox can tell whether items are effectively fraudulant, specifically from just transactions. There is no solid data that Roblox can tell what the interest’s of users are doing from just transactions. For example.
- Varying rates of comissions.
- Payouts to several people at once.
There is so much we don’t know about Roblox is doing to process these requests. From previous experience, I do not expect Roblox to be doing this most efficiently. This is only covering a wound with a bandaid. This is much more problematic than a wait time needed. Roblox doesn’t even have the resoruces for its support team to effectively process requests until the wait time has passed. It won’t matter because of that.