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Trying making your own games on these engines:
Heads up, Roblox will take down your response to this post for “Necrobumping”.
I think the discussion should still be allowed since they also don’t allow you to create the same post with the same name/topic.
It has been seven years since the last DevEx rate was increased from .0025 to .0035 on March 1st, 2017. In the past four years, Roblox has grown immensely and they were valued at $41 billion dollars, up from the 2.5 billion dollar evaluation from my initial post in 2019. So I assume, there’s money to go around, and there are now even more developers racking in even more cash for the company. Roblox has scaled up immensely and is going to continue to do so.
https://developer.roblox.com/en-us/articles/developer-economics
In response to questions such as:
“Roblox cant they’ve already shown us how much everything cost”
8.8% going to “Platform Investment” these are really broad terms and the description doesn’t really help in giving a developer confidence that they absolutely can’t raise the devex ratio, which also leads to the discussion of premium payouts… Why can’t the Developer Share – EBP 1.7% contribute to devex rates even if it is a slight increase? Don’t get me wrong, premium payouts are nice, but it felt like a quid pro quo.
–Update / Edit
David B. on Axios discussing how he would like higher payouts for Developers, but the Apple/Google Store tax is ( / seems to be) the one barrier from stopping them.
https://twitter.com/axios/status/1401917363075702787
2019 Post
It has been two years since the last DevEx rate was increased (.0025 to .0035 on March 1st, 2017). In the past two years, Roblox has grown immensely and they are now reportedly worth over 2.5 billion USD. So I assume, there’s money to go around, and there are now even more developers racking in even more cash for the company. Seeing a lot of changes on the front-page can only make me assume they’re gearing up to scale even larger. A lot more games are being showcased and a lot more games are making money. However, if you’re unaware, Roblox surprisingly takes a large chunk of what you make (30% tax & other factors), not saying that this is bad, but this supports the fact that there’s room for DevEx rates to go up. There’s always the argument that Roblox is not only a distributor but also a game engine, a platform, and they provide free servers. But even with a slight increase of DevEx rates, they would still be able to cover the cost.
I don’t know if Roblox will be changing the DevEx rates any time soon, but it would be nice : )
– edit
Apparently 450M and 600M are now able to be cashed out.
–edit
You can now devex any amount without tiers, but still no increased rate
–edit
–edit
Roblox has introduced premium payouts and removed the tier list. Premium payouts are really nice, but I don’t see why nothing could have been put into devex