Increase Humanoid AutoRotate torque with model size

Pretty simple idea. When we have heavier or larger Humanoids, they slowly lose the ability to turn with the AutoRotate property. It’d be nice if the AutoRotate force would scale with the mass of the Humanoid.

Edit: If the force to keep humanoids at their height offset position also scaled with mass, that’d also be very helpful

This thread needs more love, support.