Infinite walking

Hello developers!

How can you set a humanoid in an infinite running status? How could you go to left or right without turning around and without interrupting the running forward? Any help would be appreciated!

Have a great day!

Maybe you shoud look this

You can loop this with RenderStepped:

if HumanoidRootPart.AssemblyLinearVelocity.Unit.Magnitude == 1 then

Which will put the humanoid in a constant state of running. You can also constantly call SetState.