October 21, 2021, 8:05pm
Recent changes to future lighting have caused extremely distracting and buggy shadow interactions. This is a lower level engine change that we cannot counter.
An example of previous stable shadow behavior (old video):
Issue Area: Engine
Issue Type: Other
Date First Experienced: 2021-10-19 00:10:00 (-07:00)
October 21, 2021, 8:09pm
I will be honest I think roblox just does this. I don’t know if roblox just accepts its engines lighting update.
I have seen this with some of my builds at first I assumed it was just z fighting or gaps in parts.
October 21, 2021, 8:24pm
Experienced this bug plenty of times, I suspected that it was dependent on quality level (rendering detail differences) but that wasn’t the case, as it happened on quality level 10 multiple times.
A fix would be really useful, as it happens universally.
Hello! Are you still experiencing this issue? Thanks!
October 28, 2021, 9:59pm
The issue specific to shadow flickering has been fixed. Future lighting on iOS is still problematic in a number of visually annoying ways, but more usable now with this specific bug addressed.
Thanks! Should this issue reoccur, please create a new topic for us to look into.
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