Reproduction Steps
Recent changes to future lighting have caused extremely distracting and buggy shadow interactions. This is a lower level engine change that we cannot counter.
Repro:
Lighting settings:
Expected Behavior
An example of previous stable shadow behavior (old video):
Actual Behavior
Issue Area: Engine Issue Type: Other Impact: High Frequency: Constantly Date First Experienced: 2021-10-19 00:10:00 (-07:00)
I will be honest I think roblox just does this. I don’t know if roblox just accepts its engines lighting update.
I have seen this with some of my builds at first I assumed it was just z fighting or gaps in parts.
Experienced this bug plenty of times, I suspected that it was dependent on quality level (rendering detail differences) but that wasn’t the case, as it happened on quality level 10 multiple times.
A fix would be really useful, as it happens universally.
The issue specific to shadow flickering has been fixed. Future lighting on iOS is still problematic in a number of visually annoying ways, but more usable now with this specific bug addressed.