i have a server side script that breaks when doing a attack
after debugging it happens when it interacts with a certine models
like morphs , items givers and chairs
is there a way i can make my charater ignore stuff like that
i dont have any debug info only from constent testing when ever i ran into the object when
in code attacking = true
the script crashs and stops taking input
another solution would be to make the script not crash
if so is there a way to make the script ignore-errors
or retry
there is no syntax errors in my code
its just that interacting with objects makes it crash
i use ids and status for every event
like
from id = 1 and attack id = 1
attacking = true
attacks are binded to keys along with froms
if id = 1 and key m was pressed then form id = 2
or function transform1
id = 3
this is not the code just a idea of how its setup
you could just wrap it around ur entire code lolol or send a screenshot of ur code and ill see if i can see where it prolly needs to go , my likely guess is it will be wherever u are looping through the items hit and checknig them
when you run your code it will have the error in the output, click the red bit of the error and it should send u to the line of code where the error is happening