Hello, i’ve just watched a youtube video about improving the rig of the character to make it easier to animate, and i was wondering if there is a way to do the same thing as i did in the video below, but with the legs, bend in a realistic way so that they always stay connected to the torso if i was to rotate them
https://gyazo.com/f33e5e011902e2869e158a0f3a8ff22e
this is the youtube video i’ve used for the referrence
the physics im trying to achieve in roblox without using blender
https://gyazo.com/d913cc26ea291d9c32e06cf1febfc732
(not my video)
if there is any thread or source i can use, then please let me know!