Introducing Avatar Importer to Studio

can please someone make a video showing how to make it work?. cause i tryed “alot” and the maximum i made work was 3 bones from a custon rig “humanoid”.
every time i import a rig with this some times work and some dont and most of the times all is missing the motor 6d.

also the plugin API dont say nothing abbout the _End but the program ask for add a model with name _End.

Edit i coud make it work if instead using bones i use PlainAxis , but with axis i cant animate stuff or set keys for bind save keyframe and i cant add propeties to axis.

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