Introducing Grass

Still not been enabled on the client :?

1 Like

Pretty neat. Love how Roblox makes these updates to make realistic games. Canā€™t wait for this to be released on the client. Wondering how many games are gonna be using this

Yeahā€¦ itā€™s been 29 days. I really love this feature, but can you release itā€¦ likeā€¦ NOW?

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Terrainā€¦ something that was on roblox for so long. Got a new featureā€¦ but the water is still not fixed. Please have a terrain water update.

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You guys have got to relax.

If itā€™s not out, then itā€™s not finished - and you never release something that is not finished.

When the devs read this thread and see comments like that it probably doesnā€™t make them feel very good.

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The issue is that ROBLOX is a corporation with millions of clients that makes promises that, for some reason, they canā€™t keep up with at times. Iā€™m not bullying them or not relaxed, I just believe itā€™s their job to hold themselves accountable to the promises they make.

Sure, if they donā€™t have the feature finished, they shouldnā€™t release, but then they should communicate the issue, and provide a new deadline.

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Seems people are (reasonably) missing the followup among the clutter, weā€™re probably going to look into making staff/important replies more visible.

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Amazing feature! This is just awesome, now devs can make realistic games!

just going to drop some more screenshots of my map with grass here
https://cdn.discordapp.com/attachments/512447840014958596/654094882679554068/unknown.png

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I think this is a good update as it adds in a real "Grassā€™ thing instead of just having a flat ground with nothing that doesnā€™t look like real grass.

The grass is one of those details that makes a really huge difference on the overall look!
Canā€™t wait to see how the games will look in 2020!

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For the painting problem, couldnā€™t you just tag certain voxels with ā€œDetail:Default_Grassā€ and check to see if the material is grass? Itā€™s like checking the material of the voxel, but instead indexing each voxel with a tag that would enable or disable the new Grass.

To be honest, this new grass update looks very incredible. It really helps to add a bit more realism!

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what. how.

How do you achieve such realism?

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Shadowmap lighting acts on textures, too! Shadows are cast from opaque parts of a texture. If youā€™re using textured leaves, itā€™s amazing what sort of effects you can achieve! His water reflections come from a good choice of skybox if Iā€™m not mistaken. Itā€™s excellent work!

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God, this adds so much depth to the landscape. It even makes my WIP look polished. So hyped for its release!

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Will this be scriptable at a later release?

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I sure hope so! There is so much possibilities with this and scripting it could make for some great and unique work.

Itā€™s upsetting that itā€™s not for future plans :confused:

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The effect grass provides on games is extraordinary. This is an amazing feature.

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I think having some variations for the grass would be incredibly, perhaps a option for frost on the grass would look nice.
But otherwise it look great!

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