Once you’ve localized your game, you can use this menu to test in English, French, German, Brazilian Portuguese, and Spanish!
If you want to test your game in a language that is not currently supported by Roblox, add a column to your LocalizationTable for that language, and enter the locale ID into the text input box following (Custom).
Stay tuned for more awesome Localization Tools coming soon!
One of my major gripes with localization is the constant need to update the spreadsheet when adding text to the game (hence, getting translators who are perpetually interested in helping out the game). This is an annoyance, but a necessary one for a fully localized game. Adding more languages makes the effort linearly increase.
I want stats on how many of my game’s players are using each language, to even determine if all the effort is worth it.