Introducing the Maximum Framerate setting

Hopefully soon they will allow a customized max FPS rate instead of limiting thresholds. I’m glad this feature was added and we are no longer stuck at 60fps cap anymore.

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its been very long when will you add this feature for Mac I use a MacBook personally and I am very sad this feature is not available to me and other people who use Mac like asimo3089 or my brother

you can get this feature but it wont work macbooks and other laptop runs 60 fps and that it

Any updates on when this is coming to mac? My MBP supports 120hz, and the third party macOS FPS unlocker works just fine so it’s clearly possible. Wish this was a built in feature.

Roblox just removed that fastflag… great job :+1:

Which FFlag got removed? DFFlagDisableDPIScale or DFIntDebugFRMQualityLevelOverride ? I am not currently aware of any removals to both of these FFlags.

DFIntDebugFRMQualityLevelOverride
Doesn’t work for me anymore. Now changing quality doesn’t change anything .

ClientSettings

  "DFFlagDebugRenderForceTechnologyVoxel": "True",
  "DFIntDebugFRMQualityLevelOverride": "1",
  "FIntRenderShadowIntensity": "0",
}

I am experiencing the same issue honestly, I thought they removed the FFlag, however I’ve tried playing on the Roblox client without FFlag modifications and still experienced the same issue. It’s probably due to a recent bug that has appeared since like a week ago or so:-

Now that the feature got rolled out to Macs, I hope Mobile is going to get it next. It will make more sense to bring it to Mobile with 30, 60, 90, 120 FPS options than with the current options in Windows PCs and Macs. Most modern high end Mobile devices come with 120hz screens while lower end ones come with 90hz screens like the one I am typing this with right now (Samsung Galaxy M12), while older devices have 60hz screens. Since a lot of Roblox users have quite older or less powerful Mobile devices that can’t reach or keep a consistent 60fps, but probably can keep a consistent 30fps in most games, it would make sense to support a 30fps option for them.

Edit:- Now that I think about it, I think it would make more sense to just add a 30FPS and a 90FPS cap options in addition to the current options and make the options the same for all platforms. There are also Windows devices that can keep a consistent 30FPS but can’t reach or keep a consistent 60FPS. In addition to that, there are some Windows laptops that have 90Hz screens, so a 90FPS cap option can be useful for them.

Or games that try to emulate old classic games or PS2 type of games, i.e devs should have the option to even lock it to 30 FPS

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A setting to allow tween/animation framerate would be great. Especially with animations.

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kool :smiley: thats actually good of roblox that very cool and nice of them finnaly

Such a shame this feature was abandoned with no changes. I suggested more FPS options and now I want to suggest to add this to mobile devices. Most mobile devices are 90 Hz or 120 Hz, so locking it to Windows makes no sense. Also what about console? Series S/X and PS5 definitely support 120 FPS. Roblox just likes to make nonsense updates that only benefit a very specific playerbase… ugh

It’s been almost a year and this feature has not been released to Mac users.

When will this feature be available on macOS @Dogekidd2012

It has been available on Mac for about nine months, but I’ve noticed that Metal applies its own framerate limiter to adjust to your display’s refresh rate–that is to say, if your framerate cap is higher than your display’s refresh rate, then you’re not doing anything. But if you have a 144Hz monitor, and set your framerate cap to 144, then it does work.

I looked into why Metal does this last month, and though I found a bunch of places that ought to be leads, they didn’t go anywhere and my conclusion was that Metal doesn’t give us the knobs we need to allow framerate caps above refresh rate.

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nevermind I found it in the settings thanks for the help hopefully I can get better monitor for Mac that will have a higher hz

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Please add a VSync option to match the framerate perfectly.
I don’t like burning 240 fps when I only need 165.

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@Dogekidd2012 can you please add 120FPS option to mobile devices and consoles? It would be huge as so many people are missing out on their 120Hz displays and are essentially wasting their screen by not showing its full capacity, if you know what I mean. PLEASE

You should add 75 FPS to the list.

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any eta for a 360 fps option? i’m tired of using 3rd party tools like bloxstrap just to edit a json file for the client and studio

rbxfpsunlocker is also broken for studio since axstins’s signature scanner broke from studio updates and the github repo for it is archived so that’s another nail in the coffin lmao