Would it be possible to use this in games to make cut scenes? I’ve been wanting to make a game that involved cut scenes and imagined a video for players to spectate in first person. Like how GTA does.
Or maybe my description was a bit hard to understand. Sorry… I don’t know what I’m talking about most of the time.
I don’t really like this part, I know it’s temporary but if there’s performance issues with the VideoFrames I think there should just be a temporary warning that you’ll get lag if you use too much until it can be optimized. This is limiting for people who want to try out this feature early and see if they can make anything interesting out of it (it’d be cool to see what showcase places could come out of this, considering those places are intended to push the limits)
so i have a question about this, say if i were to add movies to the game, would this be considered copyright? i mean i wouldnt be making any money off of this game, but would that still call for copyright?
Doesn’t matter if your not making money off it, your still showing that moving to possibly millions of people for free.
So yes, unless you get permission from the creator it will be taken down for copyright
well what if i were to say somehow incorporate a streaming service converted to a gui connected to outside sources using code and have it interactive like that? is that possible? i was told so, but was also told it would be really difficult and time consuming and not worth it. but would that still violate copyright?
Potentially, they could have the same feature in properties as they do for image labels having a way you want the image to appear on a frame Cut, Strech, Fit and so on. The only thing I’m concerned about is how resolution will change and if the videos will be paid as well as audio.
This is awesome! I can’t wait until everyone can upload videos. This will allow so much more freedom for better detailed games. It also makes it much easier to make sprite animations without needing to render every frame with a script. Thought I do wish it will be possible to allow the videos to be transparent and and wrap around meshes so it can be possible to make animated characters.
I used one of the default videos and added some UI effects such as gradients and corners to make it look good with one of my surface GUI boards. This is what it turned out like:
This is super exciting! I have been waiting for Video frames for a long time and have even stopped taking commissions in anticipation of VideoFrames. I used to create short animated gifs using sprite sheets (you can find a relevant tutorial i made here) but it was a bit tedious although i did have a process to create them some-what quick. Anyways, i hope these don’t cost any Robux!
1.As some Developer(s) said, is it gonna be free and how much its gonna cost?
2.In the future, can it be a 2d object video? Because sometimes you need a 2D video?
3.How will the quality goes and the loading time?
4.What type of the video will be. Is it MP4 or something
Please read the replies in the thread, some of the questions you asked are already answered in the thread.
I can answer some of them for you:
2. VideoFrame is a Gui Instance so you can use it in ScreenGuis, and other.
4. The filetype is WebM, no need to worry about converting to WebM, Roblox converts for you. Afaik
It’d be great if there was some kind of color property and transparency, just like ViewportFrames, and to spice it up a tiny bit, add SoundGroup support for VideoFrames, they use sound as well.
Perhaps sound effect support with the suggestion just above my reply: