I am totally aware, which is why in the new workFrame version, I will be including a hybrid anti cheat.
Both the client and server working together very well is the goal
I see, I would suggest raycasting downward to check if the player is flying, and raycasting to the players last position to check noclip. Speed can be retrieved through velocity.
Clearly dont recommend posting security bypass scripts in public I suggest sending this in his PM’s
That isn’t a bypass, that is a better way to check if a player is using fly and noclip exploits.
By the way When I added the thing into my game it only showed succesfully booted thing but there was no UI and stuff?
It’s not fixed yet. I have tried editing using MainModule but still does not works. It automatically disappears after 3 seconds!
You can you XZ Magnitude for speed. Also check if the HumanoidRootPart clips into the wall using GetPartsInPart or exploiters can walk slowly to bypass anti-noclip.
EDIT: oh i’m such an idiot!! And now there a 25 days later indicator…