Hello, I’m Stenstone! I’ve been poking around in Roblox Studio for maybe over a year or two, but have only now started diving deeper into development.
[1]
If I recall correctly, the first time I learned of Roblox was some time during grades 1-3 when I was at my local library. It had a few dark grey tables with metal upside-down “T’s” as legs. It hosted several worn black computers and a printer at the end ( all of which I think are still in use at the time of this post).
I remember observing a boy, who was a few years older than me, playing on one of the computers while waiting for my mother to finish checking out our books. He was playing with another boy who was sitting on the opposite side of their table and one seat to his left. Both were communicating with lowered voices, as this was a library, but it was clear that they were playing together.
At the time, Minecraft was in one of its peaks in popularity. I myself was one of the many kids who grew up with it; as such, I didn’t actually have much exposure to other videogames and thus was uniterested in most. At first, I thought they were playing Minecraft, but on closer inspection it was clear that they weren’t.
I don’t really know why (maybe it was because the buildings were made of standard parts), but I did actually enjoy watching these two boys (who are probably both nearing their end of high school or are entering college by now) play this block game that was different from my limited comprehension of what a videogame was.
I can’t remember exactly which Roblox game they were playing, but I think it was either Prison Life or Natural Disaster Survival.
After that, I can definitely say I remember so many occasions of kids playing Roblox on those computers that I have more than simply lost count.
[2]
I’ve wanted to make games in general since I was in 3rd grade, even boldy stating that I would immediately start making videogames for a living after college when I was younger. Now I know better though, and that betting my entire life on the videogame industry with little experience is maybe a little bit on the risky side.
Though I could’ve chosen another platform for making games, I’m on Roblox because of familiarity, moderation, and ease of access.
[3]
Currently, my goals are along the lines of learning the basics of most different roles, make a very basic game (such as an obby), and then go on into making a more complex game such as a simulator. I also have my own ideas for specific games that I want to create one day, but they are still in their early planning stages, far too complex for me to currently tackle, and may not even be on the Roblox platform depending on the circumstances. I am mainly hoping to learn the basics of game development in Roblox through small projects, then explore other engines and platforms. Whether I will leave Roblox for something else in the future is still unknown, but for now I think I am here to stay.
[4]
I haven’t determined a role that I would fit in currently, but most of my experience has been in building and modeling. I also just take lots of time to think and write about game ideas and draw occasionally.
[5]
I like to make punny jokes… haha get it 'cause “funny” and “punny” rhyme? Ok I’ll stop.