‘Intuitive Debugger’ when using a 2-player local test causes one of those players to have game.PlaceId = 0 & game.GameId = 0
Expected behavior
game.PlaceId and game.GameId for all players should be the same.
‘Intuitive Debugger’ when using a 2-player local test causes one of those players to have game.PlaceId = 0 & game.GameId = 0
Expected behavior
game.PlaceId and game.GameId for all players should be the same.
Hello @CoderJoey
Please re-format your post to a more proper bug report look, following this guide!
Ping me after you’ve done it, thanks!