Hello everyone!
I have been wondering for a few days about how to achieve this effect (see the screenshot) on a mesh. I have though about voxel painting, but it only works to make a neon gradient from one color to another. Does anyone know how to make a custom mesh have the neon/glowing gradient that goes from color to full transparency? [The screenshot is from the RIA 2025 Voting Hub]
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I thought that you could just make the texture an image with transparency. Obviously, it won’t work on MeshParts, but it works on SpecialMeshes. I’ve only tested this on some of the assets inside of Roblox’s content folders and haven’t uploaded any myself though.
How do i make a transparency gradient in blender? - Help and Feedback / Art Design Support - Developer Forum | Roblox
Topic i made a bit ago, you may want to check this out
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