To be more specific, is it necessary to destroy a tween if it’s meant to be used once?
I have a custom badge animation system that is similar to XBOX’s achievement animation.
To handle receiving multiple badges, I use a template that I clone and place into a frame with a list, but since each template needs it’s own objects animated I also create new tweens, so I was wondering if destroying the tweens is necessary or if they get cleared/destroying after the function that creates them stops or the objects they are tweening are destroyed.
no, it is not necessary to destroy tweens, you can if you wish but it is not required
1 Like