Is it possible to make these a morph?

I have some morphs that I’ve been given script(the basic morph stuff, of course). However, I’m unsure if they’re actually rigged correctly and they for some reason fall apart when you run the game(no once has morphed into them, just the morph model put into workspace).

Here is a picture:

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It seems like your morph isn’t attached as a result of copy & pasitng. Here is another devforum post that will answer your question:

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Wild guess here, but in my humble opinion (perchance), I’d say they are not welded.

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