I’ve got 5 custom rigs that the player is suppose to automatically change into depending on their race stat but getting it working has been the most frustrating thing I’ve ever done.
The rigs are all animated and work fine when named “StarterCharacter” and parented to StarterPlayer but for some reason, cloning them from ReplicatedStorage and setting Player.Character to the rigs Model just results in a dozen more issues.
For example, none of the animations work now at all, the rig is doing a constant T-Pose and the Camera refuses to follow the rig except when done manually through the Workspace. Even changing the CameraSubject to the rigs Humanoid isn’t working from a script.
I’ve tried everything I can think of, even spent an hour looking for threads where somebody had a similar issue but found none.
Hopefully these represent what I’m talking about better.
–Cloning the Model into workspace and setting the Player.Character to the Model
–Putting the rig into StarterPlayer