Is there a way of making water wave sizes bigger than the current maximum size?

I’m making something for my tech company as a map, and a large amount of this involves water. I’m aiming to create something stormy however currently the wave size of water is limited under terrain in workspace.

Is there any way to create much larger waves using terrain?

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Maybe try this!

workspace.terrain.WaterWaveSize =  0 -- Enter the wave size here.
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There’s no way to bypass the limit even with the command bar, but you can support this feature request.

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