I want to test my game’s no cooldown anticheat, but i can’t really figure out a way to test it
It didn’t work, i just added a simple localscript that printed something after 2 seconds when you press a key, and it still printed after 2 seconds even after i added the hookfunction on a different script. I don’t know if i did it wrong, so here’s what i tried:
require(game.ReplicatedStorage.xAPI)()
hookfunction(wait, print)
I took a glance at the source code, and it seems hookfunction
will only work for the script it was executed in.
This works in the case of exploiters because they can alter any LocalScript’s source code. In order to properly emulate this, you’d need to move the hookfunction
inside your desired script.
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