In non-Team Create places, your camera will spawn where it was when the game was last published. For Team Create, I believe the camera always spawns at the center of the world (I’m guessing there were design challenges, as multiple people are working on different parts of the game). To address this, you can:
- Write a plugin that stores your camera CFrame and publishes that with the game, so when you return the plugin can move your camera to that location (you can even configure it per-user)
- Use an existing plugin which makes it easier to get to different parts of your map e.g. Waypoint Jumper
- Make a feature request for better default behavior