Is there an issue with this viewmodel?

Maybe I am getting annoyed over nothing but I can’t figure out why my viewmodel looks “off”.

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I could be because of the tilt, or the fact that it looks too realistic with very reflective texture compared to the empty map.

Seems too stiff for me, might be because of low FPS

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I would prob move the arms + pistol a bit lower (since you aren’t aiming down sights), also the recoil seems to go straight up which doesn’t quite match with the gun’s tilt.

Just my thoughts

if you could introduce arm/hand movement separate to the gun(right now they are like glued together) it would look more realistic and less stiff

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