Hi, I was building for a game I started on. I have not added or modified any scripts - so its basically a default baseplate with some meshes, yet upon playtesting it gave me the eggphone, as well as a lot of errors. When I playtest again it doesn’t happen anymore. Is this a bug, or is my game trying to revive the egg hunt???
sorry if this is in the wrong topic
For some reason local files give you gear that you owned for what ever reason, so this is to be expected yeah. There’s a bug report here for it tho: Gears are enabled in local place files
PS. just for future reference, this would probably go in #help-and-feedback:platform-usage-support
ok ok ty, I was always wondering why that happened.
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