Issue with sizing a player when touching a part [R6]

ok then yes that is good yes ok yes

All these values you’re trying to attain are not apart of the R6 rig. You’re going to have to manually scale the players size and its descendant(s).

Maybe try looking around the devforum?

Along with that @Pyritium said, if you are trying to shrink you probably want to devide rather than multiply.