This is a continuation of a previous post I made, where I technically am on my way towards that solution, however have a bug I need to tackle to count it as a solution.
As a quick summary, I’m working on a custom camera system for a system similar to what you would expect from a wallwalking/gravity controller game, and have found an existing camera system made a while ago by EgoMoose, however have found that, from what I can understand, when you look too steep up towards the sky, or down at the void and stop panning your camera around, the “auto-aligning” feature of Roblox’s standard camera that would typically slowly pan your camera to your face/back instead gets extremely confused at something and instead will violently spin the camera along the axis it typically would, however permanently as it seemingly has no eventual goal. (atleast i dont think it does as i havent beared through the flashing lights long enough to see if it eventually sorts itself after long enough)
My question is, does anyone know why this is happening, and how I would fix this behaviour? or as an alternative, a way to turn off this feature, such as a specific CameraType that still works with this module, so that the camera doesn’t attempt this and freak itself out? (i dont really care if i remove this feature to stop this behaviour right now and possibly come back to it later as, to be honest, except for maybe non-PC players which i will already most likely need to work on compatibility with later on, I dont think any PC user really relies/notices/intentionally uses this feature )
the video below shows what happens when i stop panning the camera VS when i do, shown by the anxious face UI in the bottom right where if i stop panning the camera with the right mouse button, any bugginess that should’ve been happening immediately starts/resumes
EXTREME FLASHING LIGHTS WARNING WHEN WATCHING THIS VIDEO, I had to set the ingame time to night once i realised how strong of a headache it was giving me the flashing lights/rapid spinning begin at 26 seconds and onwards, once i pass the trusspart which i used as a indicator for where i begin walking “upside down” relative to a standard camera’s view
i hate using medal for showing videos on here because of how sketchy the link looks once placed here, please lmk another way to send videos on here but i already use medal for everything else so I just sent it via them for now