Hello! Me and my development team are working on an RPG game and we are having issues with custom rigs & tools.
We have a sword made. However, when spawning with the custom rig, you cannot use the sword as it doesn’t pop into your hand. With a normal character, it works fine.
We have a handle and everything.
We also are wondering how to do movement animations using custom rigs, we’ve tried using the r6 animation script (however our rig isn’t made with r6 joints / welds), any ideas?
There are many Youtube tutorials, but to put it in text format, here it is:
Have a tool.
Make a part named Handle (the main part that appears in the players hand.)
Any extra parts should be welded or jointed (using motor6d) to the handle. You can do this by using EasyWeld with Moon Animator or RigEditLite.
To animate, copy and paste the tool parts and group them inside a dummy.
You can then create a motor6d inside the right hand, and joint it to the handle. This will attach the handle to the right hand. Now you can animate and move parts!
We already have the handle, I’m pretty sure its an issue with the rig but I don’t know what the issue is.
(extra arts are already welded too.)
(animation too.)
So if the tool itself isn’t working, do any of the animations work? Cus if its a problem with the rig then you’d have to remake the rig with specifically the tool parts.
If the tool doesn’t show up, this means that the tool is not welded properly. Every part needs to be welded to the handle. Exceptions could be that parts are welded to main parts that are welded to the handle.
Itd depend if the rig parts are named differently, like “Rarm” or “Larm.” I doubt they are, but Tools usually work if there’s a complete humanoid.
I dont really know anything else, because you’ve done everything right. It may be a roblox problem.
Is the custom rig from scratch, or is it a differently colored and meshed default rig?
That may be the problem since the tool is unaware of this custom and unseen rig. I’ve never tried making rigs like this, so I don’t have a lot of advice.
Just got back (from being somewhere, personal) , but what exactly is wrong with the rig? It can be used in the animation editor I’m just trying to figure out how to fix the tools & add movement animations.