Since it doesn’t affect a wide enough audience for me, I probably won’t be using this feature unfortunately! However, this is definitely a start for players to be more responsible.
This will also reduce the amount of players that are able to play games that use this feature, while it is a great feature and a great start to holding players accountable for their behaviour the fact that games will lose players will deter them from using this feature.
On another note, does Roblox have any plans for the future prevention of bad actors?
An Enumeration of the status of the user’s verification would be nice. Or more booleans. It would be nice to determine if they have an email verified or not.
There might be some release on phone numbers (after all, people change numbers and a phone number you get might have been owned by someone else who used it to verify previously), but the creator docs specify you can only use a phone number to one account, See Verifying through Phone Number.
You can only use your phone number with a single Roblox account.
I think this is a great step in empowering developers to choose what works best in their experience. Examples I can say this is great for is limiting trading in-game content, competting in leaderboards if exploiters are finding the way to the top, or participating in up-voting community content.
This is a must as people can easily change their phone number or email. Obviously not everything needs ID level verification, but perhaps some experiences will want servers with that level of verification to make sure that the gameplay is as safe as it can be (from cheaters as well).
IIRC, Roblox does not save nor intend to save anything related to ID information, I reckon it just gets a succession token that the ID that verified is valid, no more and no less.
Using that to identify users destroys the point of them saying that they’ll not use the ID for anything other than verification purposes (age)… and to be honest, removes my trust in any future update that may require me to expose more sensitive information online
I am fed up of Roblox constantly gatekeeping stuff behind verification like this, the majority of users are likely to be uncomfortable providing this data.
Also, it’s interesting to note how phone verification bans VoIP phones when Roblox was actively recommending using Google Voice for phone verification during the SIM swapping scandal. Do you expect users to change their linked phone number which could put them at risk to access certain features?
If games start to lock me out because I didn’t give roblox my ID, then I’m going to freak out.
Roblox staff, ask yourselves how many people have their ID verified; not a lot. What is this going to do except gate-keep unverified users from games? And can’t you just reuse your ID on different accounts? And what about the possibility to verify via E-mail? A lot of people use e-mail verification, so why not add that too?
This is kinda not-garbage, but at the same time it is garbage.