Alright so I am making a game with a custom chat system. Am I allowed to have my chat unfiltered, read only for my self only? and maybe my development team. We won’t be aloud to send unfiltered messages because its read only. The unfiltered text is never sent to any other clients. The check is done server side with userid white list so it wont be compromised either.
I heard that the moderators log in on the owner of the games account to check non-chat filtering claims should I have a disclaimer displayed for my account for the moderators to see? or a pin code lock plus white-list to toggle it?