Laggy Shadows, Realistic/Future Lightning


This is Basically the Issue.

Shadows are currently a weird and laggy thing.
This issue Can be produced with and Without the Unified Lightning Beta Feature.

More Information:
This Doesn’t happen in New Places
This Doesn’t happen in the Same Place, But Ingame.

System information:
48GB RAM
RTX 3060 [12GB]
Intel i7 5930K [3.50GhZ]

Expected behavior

What Should Happen: The Shadows should Update Frequently and not like every 0.25 Seconds.

A private message is associated with this bug report

Hi! It looks like our shadow map throttling system is kicking in here which can cause some shadow maps to be updated with a delay. If many shadow maps get “invalidated” at once the engine will need to be selective about which shadows to update first to guarantee decent performance.

Since this is not necessarily a bug for this reason I’ll close this as by design, but we are always working on making our throttling and scalability systems better to make issues like these less apparent.

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