Lasso - A powerful asset manager for Roblox Studio

Meet lasso. The charming, yet functional asset wrangler for Roblox Studio.


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Lasso is a powerful asset management suite for Roblox Studio. Store and preview frequently used audios, meshes, and images, and recall them at a moment’s notice.

:cake: Easy Imports

Quickly add and categorize assets via ID or by selection.

:file_cabinet: Dual Database

Lasso provides both a local and cloud database. You can quickly switch between these databases in real time.

  • Cloud: Accessible between places. Ideal for frequently used assets like UI sound effects.
  • Local: Created on a per-place basis and is shared between team create users. Perfect for storing game-specific assets.

:card_file_box: Organize

Store sounds, meshes, and images within Lasso and categorize them with pre-defined tags. Quickly search the database for specific assets.

:mag_right: Inspect

Lasso offers interactive tools to inspect your assets on the fly. Preview sounds, inspect mesh textures in 3D, or view image tiling using the image inspector.

:dizzy: Actions

Lasso provides contextual actions to quickly insert sounds or meshes, or wrap a part/mesh with a texture.

:gear: Customize

Adjust Lasso’s startup behavior, reduce animations, create and restore backups, and more.

:heart: Lifetime Updates & Support

Buy once, enjoy forever.


:lock: Permissions

  • Script injection is required for Lasso to create backups and generate the local database file.

Feedback Welcome!

If you find any bugs or want to suggest features, please create a forum post on the discord server.

28 Likes

Are we able to upload assets locally? It would be nice to have a plugin that merges the Asset Manager with the Local Asset Manager plugin. They both suck, but the plugin you’ve made seems promising!

1 Like

Its out!!! been waiting
image

3 Likes

Lasso currently only supports assets that exist on roblox’s servers. This is an interesting concept though, and I’ll definitely look into it. :slight_smile:

1 Like

Update v1.1.1 (p)

Post-release patch focusing on performance improvements, QoL improvements and bug fixes. You can update through the studio plugin manager.

Bug Fixes

  • Fixed issue causing mesh parts to wrap incorrectly.
  • Fixed issue where settings would fail to apply.
  • Fixed bug causing mesh viewport to update when not on screen.

QoL

  • Added textured background to mesh inspector for better contrast.
  • Assets are now sorted alphabetically. There are plans to make this configurable.

Performance

  • Drastically improved audio engine performance.
  • Improved startup time.

Gallery

Thanks for reading! I have some awesome features planned for the next release that animators are going to love. Stay tuned!

If you want to see sneak peeks of upcoming features, join the bytemint discord server.

2 Likes

Update v1.1.2 (p)

Patch focusing on UI/UX improvements and bug fixes.

Bug Fixes

  • Fix issue where the time length wouldn’t update unless the audio was selected.

UI/UX Improvements

  • Reminders (toggleable via settings)
    • Reminds the user to create a backup if one hasn’t been created in over a week.
  • Fix color inconsistency of tag backgrounds between views.
  • Minor theming tweaks.

Update is live now. Enjoy!

Could the library.lasso module be moved to ServerStorage over Lighting? Lighting is really not the best place to store this.

Just a few questions: Where are ‘cloud’ asset lists stored? Is it on a third-party server or rather a Roblox settings file, etc? Also, by ‘cloud’, do you mean that they are preserved across devices or just across all places?

Are there any plans for supporting more asset types in the long-term future (for example, videos or models). Long-term, I’d like to be able to manage all my assets in one place and while I understand this would be a massive venture; I’m wondering if this is planned as so I can take that into account before purchasing.

Great point, I’ll get this fixed sometime today!

Yea, the “cloud” terminally is a bit misleading as it stores the data within the plugin’s settings. I’ll probably rename this to “shared” or something of the sort to avoid confusion. Lasso does not store data outside of Roblox.

Yes, I’m definitely considering adding one or two more sections in the future. While there are no plans to support every asset type at this time, any new sections will be carefully chosen based on demand and frequency of use. I think its better to have a few sections with quality tools, rather than a bunch of sections of lesser quality. :slight_smile:

That being said, any suggestions are more than welcome!

Update v1.1.3

Quick patch focusing on improving user experience.

Tweaks

  • Change library.lasso storage location from Lighting to ServerStorage.
    • No action required! Lasso will move this file for you.
  • Rename cloud database to shared.

This update is live now. Thanks for the feedback!