August 28, 2018, 5:32pm
From my studying of colors and interior design to help make my games feel more vibrant, I came across
an article that was discussing about color popping. And the following picture had me wondering…
Is this possible in Roblox? Can we design a part to have a unique color flow and, if so, how do you suggest I go about it? Thank you in advance!
August 28, 2018, 5:42pm
Its all colours and shading my man. I highly suggest into studying colour palleting, where you pick colours that give off a feeling.
You should check what I said about this a while ago:
Warning: this is a bit nerdy. When creating render scenes, or really any art, you want to spread around color based on the mood of your scene, and have certain elements stand out. In #2, the focus is mostly drawn the head, and the hat, due to bolder, outstanding colors. I would advice using color pallete techniques, and really mapping out the areas of importance in your render to draw the viewer’s attention to the areas that matter most. For example, you might want to draw the viewers attention to the text in render #2, but keeping it “in the same flow with the render colors.” Therefore, you would use a purple or yellow color, to reflect the attention on the hat and face onto the text.
A quick analysis on the image. The plant’s primary or “loudest” colour is green, the secondary being the brown legs. The materials are very distinguishable as being leafy and wood-like. The colors and materials are so realistic that can easily imagine how they would feel (Note that). The artist who did this clearly put time into creating a background…and into the lighting.
August 28, 2018, 5:52pm
If you’re planning for your game environment to be that theme I suggest you look into this
object. Roblox has a wide collection of color effects.
August 28, 2018, 5:53pm
I understand what you’re trying to explain to me. I use
HTML color codes for shades. I’m asking how I would go apart that without using gradient decals?
August 28, 2018, 5:57pm
Oh, have you ever considered baking the lighting in blender? You get an effect like this:
August 28, 2018, 6:30pm
Do you plan on making a tutorial about that?
August 28, 2018, 7:24pm
Perhaps, perhaps not. Currently I have no plan to make one, but there are plenty of other tutorials that do already explain the blender baking process. I may assist if you have any troubles.
August 31, 2018, 5:24am
If you don’t want to work an extremely hard job on decals or textures for the leaves, a different shade of the stem and veins of the leaf can make it pop