Let me make my head slightly smaller

As a Roblox player, it is currently too hard to look normal with some rthro bundles + head combinations.

The lower bound for head scale is 0.95, which is weirdly large for some hat/head/bundle combinations. If this was 0.85 instead, it would be easier to look normal without sacrificing accessory choices.

Not to mention, unlocking this a little bit opens more creative doors.

0.95 with the turkey mask hat is completely out of proportion with the size of the hands in this bundle.
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0.85 is much more reasonable.
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Of course if we could resize and reposition accessories instead this problem (in my case, not necessarily others) would also be fixed.

Much obliged thank you.

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Sorry for bumping the topic but I really do think it’s something that needs to be considered,
Even on less rthro like packages such as mini packages made by UGC creators would look better with head scaling options .

I’ve tried to showcase what different head scales look like on a mini package, next to a default r15 blockly avatar with no scaling besides the width of the body.


As you can see the 100% on a mini package looks absolutely massive with even the 95% still looking pretty big. :smiling_face_with_tear:
Compared to that, the 70% head scale looks much better and gives it a realistic head to body proportion, I feel like the limits for the min and max head sizes as well as other scaling options like body depth, should be given a broader range for more avatar creativity! (:

I hope this feature could be further looked into, thanks ( :

6 Likes