Lighting completely ruined after studio update

After i updated studio in the last a couple of days i saw the lighting got ruined completely, i haven’t changed any properties of lighting in none of my games and they’re all different now.

Lighting before update:


After update:

The first picture is what is being displayed in the actual game but i see it as the second picture in studio.

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Could you please send a studio rbxl link so I can take a look? It’s tough to narrow down causes from just the image itself.

I have sent it in private messages

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Thanks for the reply. My team and I looked at the file and can’t immediately reproduce the issue described above.

How do you repro the issue? Opening this locally, I don’t see the blue-ness in your post. My team and I seem to see the above correct version on our local machines in both prod and dev builds.

It might help if I could get information about the studio version, platform, and quality level you’re using to get your screenshot containing the error.

Here’s the information you requested:

  • Studio Version: 0.633.1.6330512 (64bit)
  • Platform: Windows 11
  • Quality Level: Automatic

I haven’t changed any of my settings, and this issue started happening after the latest studio update. It seems to occur after Editor Quality Level: Level 04

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I’ve been having visual artifacts on terrain starting very recently, possibly they are related?

Update

Lighting issue has been resolved by the yesterday’s studio update.

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