There isn’t exactly a lot to say so ill try to keep it short.
This plugin lets you easily save, load and switch around your own (or other people’s) lighting presets without much headache within studio. Each lighting preset can be saved within a “lighting pack” witch is basically a folder containing multiple lighting preset’s for organization purposes.
Each lighting preset and pack can be accessed directly from Lighting.LightingPresets.
Everything about the plugin can be managed from either the plugin’s GUI or directly from Lighting itself. Everything should update between both Lighting and the plugin’s GUI. (This includes moving around presets to different packs, renaming packs and/or presets, etc…). You can also add in new lighting packs and presets by simply pasting them into the Lighting.LightingPresets Folder.
Here are two general use case clips i have gathered:
Switching between different Lighting Presets.
Creating a new Lighting Preset and pasting in a new one.
You can also use the lighting preset’s in your games with this simple module: LightingHandler.rbxm (1.7 KB)
This module should allow you to switch between different lighting presets within your game. (Like for example, when traveling to different areas within the game that have their own themes.)
You can use this module by simply just requiring it and calling ApplyFromFolder(Folder), The folder required by the function must be a lighting preset folder.
Link to the plugin:
Still, this plugin is 100 Robux. Any purchases are very much appreciated
If there’s anything wrong with it, or if anyone has any sort of suggestion to give them please, let me know!
There’s no problem here. The plugin has been dead for almost 2 years now. Plugins that save and unload lighting are not new ideas. I didn’t invent it, and you did not steal from me.