I’ve already made comments to some other threads:
My game, Operation One, has been experiencing these issues recently, my community has been complaining about the render issues for almost a week, but I am uncertain on how to fix them, I’ve chalked them up as engine issues, but maybe I did something wrong in my game?
Can I get some answers or some ETA, or acknowledgment of the issue? As this affects gameplay a lot, as scopes in my game use the glass material, as such, dark patches appear on them, obstructing vision.
How it is for some people sometimes (even happens to me too):
Sorry for making a new thread on this, but the others were ignored and bumping them didn’t do anything. If this issue has already been acknowledged (by the Roblox staff) please redirect me to the relevant thread and remove this if it does not serve any further purpose. Thank you.
I also want to make it clear that I am using the Realistic Lighting style (it never had issues before). I’ve also messed with the Lighting settings, trying everything, but nothing changed. The only thing that seems to fix it is setting the Graphics Quality to 7 or below. So I’m assuming it is to do with glass refraction? Sorry if I’m not of much help.
Expected behavior
How it should be:
Just normal clean realistic lighting.






